Ein neues Movie von Nathan Jurevicius ist online. Auch daraus könnte/sollte eines Tages ein Movie werden. Ich drücke die Daumen.
Schlagwort: Nathan
Harley & Boss – Andrea Kang and Nathan Jurevicius working on her gallery wall in 4010
Die Gallery Wall von Andrea Kang und Nathan Jurevicius im 4010-Shop is ready. Vernissage ist heute Abend ab 19 Uhr. Ich war Samstag dabei bei der Entstehung der Wand. Und ich habe ein paar Fotos mitgebracht. Viel Spaß damit.
Und Danke an Andrea und Nathan für ein herrliches Wochenende Samstag im 4010 und gestern dann als Kontrastprogramm in Sanssouci. Love these days.
Andrea Kang and Nathan Jurevicius in Berlin
Am Montag ist die Vernissage der Gallery Wall im 4010 im Rahmen der Webinale. Andrea Kang und Nathan Jurevicius sind am Arbeiten das ganze Wochenende über. Und ich hab es gewagt ein paar Bilder zu schießen. Mehr davon am Montag.
Harley + Boss Owlets Plush von Nathan J. & Andrea Kang
Bald ist Nathan Jurevicius, für mich einer der begnadetsten Illustratoren und Character-Designer überhaupt, im Rahmen der Webinale 2010 in Berlin. Nun gibt es etwas ganz Neues von ihm. Es ist eine Zusammenarbeit mit der Künstlerin Andrea Kang: die „Harley + Boss Owlets“. Als Plüschfiguren könnt ihr sie bei Rotofugi ordern. Sind süß geworden, oder?!
Nathan for MTV Australia
Genial, wie die Figuren von Nathan Jurevicius zum Leben erwachen für MTV Australia.
MTV Summer 06-07 from Anthony Burns on Vimeo.
Fans von Scarygirl sind auf Facebook herzlich willkommen auf der Fanpage.
Nathan Jurevicius: Scarygirl Swamp Folk Mini Series von Kidrobot
Nun ist es auch ganz offiziell bei Kidrobot nachzulesen: die Scarygirl Swamp Folk Mini Series von Nathan Jurevicius ist da. Ich als großer großer Fan kann nur sagen: YES!
The Aussie edition of Scarygirl novel from Nathan Jurevivius is available
Endlich ist es soweit. Die erste Novelle von Nathan Jurevicius ist zumindest online erhältlich. Bei Allen & Unwin kann man die ersten beiden Teile von Scarygirl für 35 australische Dollar bestellen. Wie Nathan mir in einem Interview neulich verriet, ist auch ein dritter Scarygirl-Teil in Planung. Mehr Infos rund um seine grandiose Scarygirl-Welt findet ihr in besagtem Interview. Die deutsche Übersetzung gibt es bei Create or die.
Good luck, Nathan! I love it. :)
Site of the Week: Scarygirl
Wer uns und unser Blog aufmerksam verfolgt, der weiß, dass Matias und den Ausnahme-Australier Nathan Juravicious bereits seit Jahren eine kollegiale Freundschaft verbindet. Nicht nur seine Arbeiten sind exzellent, er ist auch noch ein super entspannter und super netter Typ. Wir lieben seinen Style und klar, Scarygirl ist einer unserer liebsten Charakter. Die kleine Piratenbraut hat nun, nach dem eigenen gelungenen Webauftritt, eine weitere exzellente Webseite für ein Onlinespiel bekommen, auf der ihr gemeinsam mit ihr ein paar unterhaltsame Abenteuer erleben könnt. Bei uns in dieser Woche die Site of the Week.
Wer mehr über Nathan erfahren möchte, der sollte das ausführliche Interview lesen, dass Matias mit ihm für CREATE OR DIE führte!
Interview with Nathan Jurevicius about Scarygirl, his game and new projects
This is the english original-version of the interview with Nathan Jurevicius, the artist of the famous Scarygirl, made for Create or die in May 2009. You find the german parts here: Part 1 and Part 2. Here we go.
Nathan: Im pretty well – as usual have a lot of projects in the works including Scarygirl game development, production design for a short live action film, new toys with Kidrobot and a planned tour for the upcoming book launch. I also have a side project with my partner Andrea Kang called ‚Harley + Boss‘ and we have some lovely little things on the boil too that I’ll be able to reveal in a couple of months.
Nathan: Harley and Boss is a collaboration between myself and illustrator/designer Andrea Kang. We wanted to develop projects that complimented our style but had a focus on softer designs and using mixed media (cut-out paper, material, plush toys etc). We recently produced a piece for a show in Los Angeles and have been commissioned to create an album cover for an Australian artist. There’s also a plush series in the works.
Nathan: It’s a 2 part, 128 page hardcover book based on Scarygirl’s journey from being found at an abandoned peninsula by a giant octopus and her adventure to find her father. There’s a middle section to the book that has production sketches, photos and an interview by Kidrobot. The book will be first published by Allen and Unwin in Australia and then different territories around the world will also publish their own version.
Nathan: The Scarygirl story back many years ago was published weekly in a Hong Kong based magazine. It was very simple and was partly made to promote the limited edition vinyl figures I was making with Flying Cat. A number of years later I was approached by Allen and Unwin to make a three part story on her life…It’s taken a long time for me to finish it but finally will hit shelves in October.
Nathan: It was all me….probably why it took forever to make!
Nathan: We have the 3rd part already in the sketching/development stage. This will be the conclusion to Scarygirl’s story but I do plan to make backstories of the different characters too.
Nathan: Most likely Bunniguru and how he comes across his sidekick egg.
Nathan: I was born in Bordertown, South Australia and spent most of my life there (apart from a 1 year stay in London, UK). I moved with my family to Toronto, Canada in 2004 and have made this a good base to travel to various parts of the US/Europe.
Nathan: I don’t plan on being anywhere near Vancouver during the games – unless I’m required too. I’m not really a sports fanatic (though don’t mind golf and tennis…which are summer sports).
Do you consider Scarygirl as work, or rather, fun for you?
Nathan: Scarygirl is my baby and like most babies there’s elements of fun and hard work to nurture them. At the moment there’s probably more work than fun but I can see the light dawning at the end of this year when many projects based on her will come to fruition.
Nathan: I used to do a lot of editorial illustrations for various magazines and in one of them I created a crowd scene with various interesting characters (one being a very different looking Scarygirl)… I developed this character into a mini online concept and presented it to an Australian funding body – unfortunately their funding was cut and I shelved the idea but around the same time this happened a design firm in Hong Kong (Flying Cat) called me in the middle of the night and asked if I wanted to make toys with them. I agreed and we collaborated on a number of figures – the first ones being Scarygirl, Blister and Bunniguru.
In 2004 Sophie Byrne of Passion Pictures Australia optioned Scarygirl for a feature film/game and we have been working together closely since that time.
Nathan: I think with vinyl toys it all depends on how popular they are and in what runs/price range you make them. Generally I get royalties from my toys and it brings in a nice amount now and then but not enough to support 3 kids. We most likely will look into the mass market closer to when the film has a release date – in the meantime we want to focus on beautiful, limited edition objects.
Nathan: I think we have to. We will try and still make beautiful merchandising and keep a feeling of specialness. The types of products though will be more diverse than in the past.
Nathan: It’s important that my characters have individual personalities and complexities in order for fans to engage with them but also so I feel a bond with the characters. Generally I’m looking at themes of not judging a book by its cover and how none of us are truly all good or all bad – grey areas exist and make for interesting backstories.
Nathan: Both my Australian and Lithuanian/Latvian heritage plays an important part in my inspiration. Folk tales, the dreamtime, costumes, religious/family customs and daily rituals all come into my work.
Nathan: My father was born in a displaced persons camp in German during the late 1940’s. His parents were Lithuanian and Latvian. My mother is Irish/Scottish/Australian.
Nathan: The fine art is where I’m truly at home and would like to do more of it and in bigger venues. I’ve been asked to create a few commissions for various collectors and have a show planned in NYC next year (2010) with Andrea Kang.
Nathan: The MTV collaboration is still being promoted but they change up their tv spots seasonally. Apparently other countries are airing them though. My most recent projects include a window display/print advertising for Nike and some conceptual work for Hasbro Inc.
Nathan: I’ve did some conceptual work on 3 different lines for Hasbro. 2 of them for teens and a pre-school toy for Playskool but unfortunately they have not been released to the public yet so I can’t show anything.
Nathan: I would actually love to do one. I’m very keen and would be open to doing something either in live action or animation (or a combo).
Nathan: The online browser game has proved very successful for us and we have had a number of people approach Sophie (who is currently in active discussions with a few interested parties about translating the game to wii or xbox).
Nathan: It was a little bit of both – quite an organic process where I had a world and storyline setup but the programmers needed to somehow fit the game play around it. There was a lot of learning on the job and doing dummy mock-ups for me to re-skin with my Scarygirl world. The game also has 16 levels and many of these have different game play styles so it was like creating a bunch of mini games instead of one big one.
Nathan: There’s a lot of investigation in the game and less about just getting from A – B. Players should journey around the worlds and look out for the way things connect and how characters are not always what they seem to be.
Since the launch in April we have had close to 500 000 plays of the game . People are keen to see part 2 which I feel would make sense if it was part of the console/handheld version.
Nathan: This was really our first experiment on how Scarygirl might look animated. It was done with a lot of love and quite cheap and is just a taste of our direction. We aim to put a lot of research and development into how the film with look but it’s definitely heading in the direction of being a combo of 2D and 3D.
Nathan: The script is being worked on and polished and there’s been visual development happening. We have a bunch of stuff later this year we will be doing on the visuals too.
Nathan: Hmmm…i think her eyepatch may remain a mystery as it’s not really something major except she has a deformity. What will be revealed though is details regarding her arms and Dr Maybee.
Nathan: I would have loved to been there but had some personal issues that needed dealing with.
Nathan: I would love to show something there! (really enjoyed my time in Berlin and if invited would definitely go back).
Nathan: How do you keep so grounded and normal with all the success :)
Nathan Mini-Figures vorgestellt:
Egg Keeper
Traditionen und das Bewahren von Erfahrungen, Wissen, Können spielen für Nathan Jurevicius eine wichtige Rolle. Familie bedeutet nicht nur die eigene Frau und die Kinder, sondern eine Generationen übergreifende Gemeinschaft.
Symbolisch dafür hat Nathan für seine Scarygirl-City die Egg Keeper, Männer wie Frauen, entworfen. Sie bewahren über Generationen hinweg das Ei. Es darf nicht beschädigt und muss permanent bei sich getragen werden. Stirbt ein Egg Keeper, wird es weitergereicht an den nächsten Bewahrer.
Eine großartige Idee eines Character, wie ich finde. Symbolisiert er doch das Bewahren von Werten, die wir heutzutage nur allzu schnell vergessen. Wer hört schon noch seinen Großeltern zu. Doch die hätten so viel zu berichten und weiter zu geben.
Bei Nathan heißt es zu dieser Figur: „Silent and spiritual, these men and women carry sacred translucent eggs. The eggs have no known origin and they never hatch but it’s the Egg Keepers life quest to maintain and protect.“
Diese Figur bekommt ihr, wie auch (fast) alle anderen Figuren in den Blind Boxes der neuen Mini-Figures-Serie direkt hier übers VisualBlog.